Deformed Topology Anime Art Style

01/16/25 - MG0309

One of my favorite types of character face representations. This is a study on the expression features of emotion from the female form that I have come to call “the Mia face”. I don’t know what it is about it specifically (aside from being cute and cool) that draws me to it. But I do know that it gives me great satisfaction in its exploration. As for the overall category this face falls into, the subtlety of deformation in the facial features brings it right on the cusp of moving into the ‘Real’ topology category. I do admit that there have been many times I have unconsciously jumped back and forth between the two while not even realizing it. That being said, it’s ultimately all speculative. I really don’t much care about being critical over categories and descriptives. It’s just art. Just felt I had to say something about why I put all the faces on this page. It is a brevegraph…

Kind of a weird limited one at that.

As art styles go. Anime in particular has four main face styles. Symbol, Silhouette, Deformed, and Real. It can get quite technical describing every nuance of each representation. Suffice to say each facial feature of each style has a very particular range of emphasis and commonly used shape profile. Wether it is focusing on the smile lines and cheek contour. Emphasizing the mouth, eyes, and eyebrows in simplified shapes. Or just plainly following the basic skeletal bone structure and muscles. I have been in this so called game for a long time and over the decades, things have just gotten more elaborate in explanation and the addition of more categories keeps growing. Simply put, when you get a new interpretation in an art style, like Anime, and when that style starts to be used over and over again; gaining the public’s attention. The smart experienced people always start adding and changing definitions on how “art” should be understood.